F4AF v108 (Bug Reporting)

Should've seen them circles.
Nap
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F4AF v108 (Bug Reporting)

Postby Nap » Thu Oct 26, 2006 6:35 am

Since Patch 108 is imminent, lets use this thread to track issues people have with it.

Cheers,
Nap

Nap
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Postby Nap » Sun Nov 05, 2006 8:04 pm

Now that 108 has been release, please post any problems that you experience.

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Postby BUFF » Mon Nov 06, 2006 2:18 am

So far with Soprano we flew ROE 1,2 and 3. In those flights we each had 3 CTD's and many frozen games.

BUFF

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Postby Hotseat » Tue Nov 07, 2006 5:02 pm

Are you still logging in all non-hosts at 128-256? I remember reading that now everyone should be connecting at their actual speed. perhaps this is related to teh CTD's?
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Postby KidVicious » Tue Nov 07, 2006 6:03 pm

Flown 20 matches, (approximately 30+hours) in ROE1, 2, and 3. I've had one CTD, and had a strange freeze happen once also. It just pauses and doesn't reload in matchplay after one jet has been shot down.

However, I'm pretty sure I know where this bug is and we're working on it (the freeze issue that's VERY random).

Numerous campaign missions without a problem.

Overall, MP net code and performance is greatly enhanced. By connecting at the higher bandwidths it's been REAL nice.

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Postby Arpad » Thu Nov 09, 2006 12:51 am

I had weird RWR symbol
didn't try on different resolution, i use 1280x1024

picture:

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Postby Hotseat » Thu Nov 09, 2006 4:44 pm

Xan and I had a few bugs tonight, I had the overlarge RWR font problem once, and we had an odd freeze for a minute or so when getting back into the jet after a kill (it fixed itself shortly)

I must say that I do like some of the changes. it seems to me that the damage model has been changed, headon shots were affecting my Hud/radar etc and tail shots were more likley to kill my engine. seemed to be moreso than before.

the greatest thing however is that now when viewing an ACMI the yellow font has been changed to be very readable even against the sky.

The flight model seems a bit different to me as well, though I can't really put my finger on what it is. it just feels different.
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Postby DRAKO » Sat Nov 11, 2006 3:44 am

Arpad wrote:I had weird RWR symbol
didn't try on different resolution, i use 1280x1024


I had that, too during my last challenge, but it lasted just the time of the spike beeing on.
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Postby KidVicious » Sat Nov 11, 2006 3:15 pm

Yes. I've had it too. It's been identified and corrected.

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Postby Hotseat » Sat Nov 11, 2006 4:49 pm

KidVicious wrote:Yes. I've had it too. It's been identified and corrected.


is there a fix available for download? I havent seen it
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Postby KidVicious » Sun Nov 12, 2006 12:48 am

No, not yet.

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Invisible Opponents

Postby Nap » Mon Nov 13, 2006 3:23 am

Just participated in a Furball (through HyperLobby) and generally everything was smooth.

However, when I got within gun firing range of an opponent, their plane became basically invisible. Sometimes I could see the aircraft lights (green/red) but that was all.

I tried to take a picture, but it didn't save.

Anyone else have something similar?

Cheers,
Nap
Last edited by Nap on Mon Nov 13, 2006 12:22 pm, edited 1 time in total.

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Postby Hotseat » Mon Nov 13, 2006 5:19 am

Nothing like that in matchplay or furball. once in campaign I had a tanker disapear when I got into pre-contact position.
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Postby centermass » Mon Nov 13, 2006 12:24 pm

No problems with my match with Knight.

Except that he won :lol:
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Postby Nap » Thu Nov 16, 2006 4:55 pm

Just wondering:

I've seen lag spikes in all previous versions of Falcon, and under certain conditions, they cause the x2 to appear at the top of the screen for a moment.
I'm wondering if the Freeze has something to do with this. This is just a thought but is possible that it's related somehow.

Has anyone noticed the x2 popping up on their screens at all?

Cheers,
Nap


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